LibreGeoSocial will be demoed in the Mobile Augmented Reality Showcase to be held during the Mobile World Congress at Barcelona, February 17, 2010

Event Card

Will be demonstrating LibreGeoSocial.

Where/how to obtain: This is free software. Source code of both, the LibreGeoSocial client side (mobile augmented
reality Android application) and the LibreGeoSocial server side (a Python server) is available on this page. The Android apk can be downloaded from this page.

An Android application will be published on the Android Market.

What is it: LibreGeoSocial is a new FLOSS (Free, Open Source) mobile social network with a Mobile Augmented Reality interface. The nodes of the social network are geolocated and positioned at different altitudes. LibreGeoSocial nodes can be shown through a traditional list based view or through a magic lens mobile augmented reality UI that not only allows the user to see tags associated with objects of the reality perceived through the camera, but also to add tags to objects from the mobile, labeling objects at different altitudes. The system works both outdoors and indoors, with location provided by BIDI codes.

For more information go to the project information page here.

How does it help: Developers can customize LibreGeoSocial to different scenarios: tourism, augmented reality games, AR shopping, audio-guides etc.

End users of LibreGeoSocial can refer to information and upload information associated to real objects around them from the mobile device. The information can be shown through different interfaces: dynamic lists, maps, or a magic lens interface. Thanks to an alarm system you don’t need to use continuously any of these interfaces to be aware of nearby interesting information. An alarm is fired when you are near interesting places, objects or multimedia content that you previously specified to the alarm system. In this way you will not miss any interesting place.

Source: AndroidFLOSS

facebooktwittergoogle_pluslinkedinmailby feather
Categories: Uncategorized

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts

Uncategorized

Always Parcelable, never Serializable (in Android)

“The final conclusion of Android Team is that Serializable in JAVA is far too slow to satisfy Android’s interprocess-communication requirements. So the team built the Parcelable solution”. Just read this sentence is enough to forget Serializable mechanism. But, Read more…

Uncategorized

How decompile an Android Application

Decompile is a process to revert the compile operation. I main, decompile converts the low level code in high level code. The Android application is compiled in APK container that groups files as: xml, images Read more…

Uncategorized

ARviewer, PhoneGap and Android

Three months ago I wrote a post describing the plan that Raúl Roman and I are involved: build an augmented reality interface using PhoneGap. Today, we have uploaded a beta version (0.1.0) of ARviewer-PhoneGap to Read more…